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Blender 3D Printing Essentials, by Gordon Fisher
Ebook Blender 3D Printing Essentials, by Gordon Fisher
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Learn 3D printing using the free open-source Blender software. This book gives you both an overview and practical instructions, enabling you to learn how to scale, build, color, and detail a model for a 3D printer.
Overview
- Design beautiful, colourful, and practical objects in Blender to print or export
- Master Blender's special 3D printing tools to maximize print quality and minimize cost
- Consider requirements unique to 3D printing such as structural integrity and stability
In Detail
Like computing, 3D printing has been around for decades but it was expensive and was only used for making complex prototypes. Now, prices have dropped and third-party printing services such as Shapeways have become available, making the technology available to everyone.
Blender is an open source modeling and animation program popular in the 3D printing community. 3D printing demands more of a modeler than animation or virtual reality. The model maker must engineer their model to work in the real world. They must keep in mind the particular needs of the materials and printers that they are planning to use to print their model.
This practical guide gives Blender users all the information they need to design high-quality 3D printed objects. With a solid exploration of the 3D modeling process, design considerations for 3D printing, plus step-by-step exercises, you will soon be comfortable making 3D objects for real-world enjoyment.
Starting with an overview of 3D printing, this guide moves onto to precision measurement, fixing problems in a 3D model, and how to make it light and strong enough for real-world use.
You will learn how to scale, build, and detail a model for a 3D printer. You will learn to color and decorate it, as well as making parts precisely in the size you want them, so that multi-part objects fit together smoothly. You will also learn tips on saving money when you have printed your model.
With the help of this guide, you will be able to complete your project and learn how to export the file so it is ready for a variety of 3D printers.
What you will learn from this book
- Understand how a 3D printer makes a 3D object
- Get an introduction to different types of 3D printers
- Explore the materials that can be used in a 3D printer
- Get to grips with precision modeling techniques in Blender
- Use Blender's Ruler/Protractor tool
- Unwrap a texture to fit a model
- Make a model watertight and manifold
- Design an object hollow using the Solidify modifier
- Export to STL and X3D files for printing
Approach
This book adopts a practical approach, with the use of step-by-step instructions to help guide readers. There are lots of screenshots covering each and every step needed to design a high-quality model in Blender for 3D printing.
Who this book is written for
If you are a Blender user or someone who wants to use Blender to make 3D objects suitable for 3D printing, this book is ideal for you. You should already be comfortable with basic modeling in Blender - including using modifiers - although advanced skills are not required. All of the models that you will need are explored in-depth. This book does not assume that you will use any specific printer and teaches the general principles common to building models for most printers. It also gives you tips on discovering the requirements of the specific printer you will be using.
- Sales Rank: #1078897 in Books
- Published on: 2013-11-21
- Released on: 2013-11-21
- Original language: English
- Number of items: 1
- Dimensions: 9.25" h x .26" w x 7.50" l, .46 pounds
- Binding: Paperback
- 114 pages
About the Author
Gordon Fisher
Gordon Fisher, as a teenager, studied drafting and built plastic model cars. He got his start in 3D computer modeling back when one would have to create a 3D engineering drawing with a pencil and then input the information into a computer, vertex-by-vertex.
He led a three-person crew in building 3D models of 80 aircraft for the U.S. Army Visual Aircraft Recognition program. He also built an accurate model of the 17th and 18th holes of the Pebble Beach golf course for Callaway Golf's golf simulator. He's currently working with the Open Luna Foundation to create models, X3D and 3D printed, of their parts of their proposed lunar base.
He is the Creative Director at Point Happy Interactive. He has been using Blender professionally since 2002 and has given classes on using Blender and using Python with Blender at Python conferences in Texas and Arkansas. His work has been displayed at the National Air and Space Museum. He is also the author of the book Blender 3D Basics, published by Packt Publishing.
Most helpful customer reviews
5 of 5 people found the following review helpful.
short but good
By M. J. Anders
Gordon Fisher previously authored Blender 3D Basics and his experience and subject skill is clearly shown in this new short book 3D printing. The book is Blender specific of course but pretty much 3d-printer agnostic, so it's useful not only for printer owners but also for people who want to use online print shops.
Pros:
- short
about 100 pages real content. Clear language as well, so you won't need much time to get up to speed
- to the point
it won't tell you much about modelling as such but does show what elements of modelling need extra care when preparing a model for printing and how to fix problems
- complete
all you need to know for most common printing materials and printing techniques but of course with new materials becoming available every day you'll have to check the material specifications for things like minimum wall thickness if you want to try a new material but that is not a critique on the book. On the contrary, it does an excellent job of describing things like what influences surface detail, why wall thickness is important and when and how to deal with overhang.
- good description of essential tools
Blender's 3D printing toolkit and mesh analysis tools are covered well and the use of the protractor tool (to measure distance and angles in your model) is explained very clearly.
Cons:
- uv-unwrapping and texture painting (for printers that support multicolored models) would have benefited from more in depth attention as these subjects are generally considered difficult by beginners
- the price; I personally feel that the €13,56 list price for a 100 page e-book is steep, not to mention the almost €26,- price tag for the print version, but of course online retailers may give you a better deal.
Conclusion
Good book, well written. Based on the content alone I would give it 4.5 out of 5 stars but the unrealistic price tags lowers that to 4.
3 of 3 people found the following review helpful.
condensed knowledge
By andrzej gracki
This book leads step by step through the process of preparing models for 3D printing.
Apart from the first chapters which introduce the 3d printing in general, rest of the book concentrate of specific aspects
of preparing models to be correctly 3d printed.
Following the simple samples, focusing on tasks will teach you how to use Blender to export models ready to 3d Printing
The books takes the simple models and show how to check it in terms of preparation for 3D printing.
After this should not be a problem to prepare the more complex models.
I have find it useful since most of my modelling job concentrating on product visualisation, rendering. I don't even think
about terms like watertight or manifolds.
Chapter 3 explains these topics and highlights the other possible problems in the modelling.
You will also learn how to use other handy tools (Ruler/Protractor)
I consider myself an advanced Blender user but I learned some new things from this book.
I think that this book might be helpful not only for amateurs who want to have fun with 3D printing but also Blender
professionals.
Especially now, when I often meet with clients who want to have a prototype models ready for 3D printing
3 of 3 people found the following review helpful.
A good read
By Ann
The book begins by explaining the many different types of 3D printers. Chapter Two discusses using Blender's Ruler/Protractor tool to keep the model within range of the printer's bed. Chapter 3 prepares the dragon for 3D printing. The author invites the reader to inspect the model using the Mesh Analysis tool to find distorted faces and intersecting polygons which can make holes in sculptures. The author discusses how to reduce printing costs as he guides the reader into making the dragon both light and strong and uses the solidify modifier to make sure the inner wall doesn't penetrate the outer wall. He uses the 3D tool box to inspect for manifold edges to produce a better quality sculpture and discusses the differences between different export files STL and X3D. The author guides the reader using the Boolean modifier to make a pencil cup as seen on the book's cover.
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